Resume Building Tips for a Designer
- Be sure to have your contact information at the top of your resume. Under your information comes your objective, which is a brief statement, less than 100 words, that tells the employer clearly what your career goals are as a designer. You should express an interest in the firm and/or particular position. Since many designers have freelance experience, try to note any work you've done for Fortune 500 companies or a globally recognized designer. Include particular skills that set you apart from other designers. State your years of experience and knowledge of design software.
Key words and body
- Below the objective should be a key word section that is either written as a list or boxed-in section. This should contain "hard skills" such as computer programs you are certified in. If you are a game designer and have experience working in GameMaker, DarkBasic or 3D GameStudio, you should list these. If you have worked in a design team, you have most likely gained "soft skills" such as team leadership, organizational ability and being adept in client relations. Below the objective is the body of the resume where you detail your career history as a designer. List previous position title, company or firm you worked for and the years you were there. If your experience is mainly freelance, list the projects you worked on and how they were accomplished. See if previous clients would be willing to write a letter of recommendation that you would be able to show to a potential employer. You should detail positions as far back as 10 years. Since design is a constantly evolving art form and career field, work that is older than 10 years is generally viewed as not relevant to the type of work you would currently be hired for.
- After work experience should come your education including what degrees you have and the school attended. If you are within two years of graduation, you may want to cite GPA and any scholastic achievements. Generally those who have been out of school five years or more should have more work history to cite as accomplishments, rather than school achievements. Under education should be a section of technical knowledge where you cite the software and programs you are familiar with. You can list hobbies, volunteer work or social interests if they are related to your career field. For example, if you are a game designer and you volunteered your time to create a Bible game for your church, this would be a great accomplishment to cite. However, just listing particular religious groups or political parties you belong to may only cause controversy.